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Ontario Tech acknowledges the lands and people of the Mississaugas of Scugog Island First Nation.

We are thankful to be welcome on these lands in friendship. The lands we are situated on are covered by the Williams Treaties and are the traditional territory of the Mississaugas, a branch of the greater Anishinaabeg Nation, including Algonquin, Ojibway, Odawa and Pottawatomi. These lands remain home to many Indigenous nations and peoples.

We acknowledge this land out of respect for the Indigenous nations who have cared for Turtle Island, also called North America, from before the arrival of settler peoples until this day. Most importantly, we acknowledge that the history of these lands has been tainted by poor treatment and a lack of friendship with the First Nations who call them home.

This history is something we are all affected by because we are all treaty people in Canada. We all have a shared history to reflect on, and each of us is affected by this history in different ways. Our past defines our present, but if we move forward as friends and allies, then it does not have to define our future.

Learn more about Indigenous Education and Cultural Services

   
    Oct 20, 2020  
2019-2020 Undergraduate Academic Calendar 
    
2019-2020 Undergraduate Academic Calendar [ARCHIVED CALENDAR]

Game Programming minor


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General information and admission requirements


The Game Programming minor is available to students in the university’s Game Development and Entrepreneurship  program. The Game Programming minor complements other courses by focusing on more advanced programming courses that will allow students to hone their skill sets and take their game development skills to the next level.

The Bachelor of Information Technology — Game Development and Entrepreneurship degree with a minor in Game Programming requires a minimum of 18 credit hours in Game Programming courses. Students must complete five core courses and a minimum of one Game Programming elective course.

To apply for a minor in Game Programming, students are required to have successfully completed the following courses with an overall GPA of 3.0 with no less than a 3.0 in each of:

  

  

Students must maintain an overall GPA of 3.0 in the minor, with a minimum 3.0 course grade in each minor course to maintain Game Programming minor status.

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