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Ontario Tech acknowledges the lands and people of the Mississaugas of Scugog Island First Nation.

We are thankful to be welcome on these lands in friendship. The lands we are situated on are covered by the Williams Treaties and are the traditional territory of the Mississaugas, a branch of the greater Anishinaabeg Nation, including Algonquin, Ojibway, Odawa and Pottawatomi. These lands remain home to many Indigenous nations and peoples.

We acknowledge this land out of respect for the Indigenous nations who have cared for Turtle Island, also called North America, from before the arrival of settler peoples until this day. Most importantly, we acknowledge that the history of these lands has been tainted by poor treatment and a lack of friendship with the First Nations who call them home.

This history is something we are all affected by because we are all treaty people in Canada. We all have a shared history to reflect on, and each of us is affected by this history in different ways. Our past defines our present, but if we move forward as friends and allies, then it does not have to define our future.

Learn more about Indigenous Education and Cultural Services

   
    Oct 20, 2020  
2019-2020 Undergraduate Academic Calendar 
    
2019-2020 Undergraduate Academic Calendar [ARCHIVED CALENDAR]

Game Production Management minor


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General information


The Game Production Management minor is available to students in our university’s Game Development and Entrepreneurship  program. The minor complements the business courses in the Game Development and Entrepreneurship major to enhance communication and team management skills. While the technical and design challenges in game development are fundamental to developing innovative video games, getting the product completed is of utmost importance.

Game producers are charged with ensuring that the game is completed on time, within budget and is of appropriate scope. Producers must interact with the creative and technical teams to ensure they are developing the game efficiently and effectively. Producers must be knowledgeable in Project Management (Agile) methodologies, be able to communicate effectively and keep teams on track during the development process. They also handle legal issues such as negotiating contracts, licensing, and intellectual property, as well as manage a host of ethical issues related to game development. A minor in Game Production will complement students technical and design expertise by providing knowledge and practice in topics such as organizational and consumer behaviour, business communications, law and ethics, leadership, and negotiation tactics.

The Bachelor of Information Technology – Game Development and Entrepreneurship major with a minor in Game Production Management requires a minimum of 18 credit hours in Game Production Management courses. Students must complete four core courses and a minimum of two Game Production Management elective courses. Students must also maintain a 2.0 GPA (C average on a 4.3 scale) in their minor courses.

Admission requirements


Students can apply to have a minor added to their program in the winter semester of their second year in the program. Admission is competitive and based on performance in the program. Students must have a minimum 2.3 GPA (C+ average on a 4.3 scale) to be considered as well as at least a C+ average in Introduction to Project Management. Students will be notified by their academic advisor if they are accepted into their desired minor program.

Game Production Management minor requirements


The Game Production Management minor complements the business courses in the Game Development and Entrepreneurship major to enhance communication and team management skills. While the technical and design challenges in game development are fundamental to developing innovative video games, getting the product completed is of utmost importance.

Game producers are charged with ensuring that the game is completed on time, within budget and is of appropriate scope. Producers must interact with the creative and technical teams to ensure they are developing the game efficiently and effectively. Producers must be knowledgeable in Project Management (Agile) methodologies, be able to communicate effectively and keep teams on track during the development process. They also handle legal issues such as negotiating contracts, licensing, and intellectual property, as well as manage a host of ethical issues related to game development. A minor in Game Production will complement students technical and design expertise by providing knowledge and practice in topics such as organizational and consumer behaviour, business communications, law and ethics, leadership, and negotiation tactics.

The Bachelor of Information Technology — Game Development and Entrepreneurship major  with a minor in Game Production Management requires a minimum of 18 credit hours in Game Production Management courses. Students must complete four core courses and a minimum of two Game Production Management elective courses. Students must also maintain a 2.0 GPA (C average on a 4.3 scale) in their minor courses.

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